![]() ![]() ![]() Kirby's Adventure / Kirby: Nightmare in Dream Land īurning appears in this game, provided by Flamer, Efreeti, and the Dropped Stars from Mr. Obtainable from a Burning Pepper item, which can be used a single time per item. Obtainable from Flamer, Batafire, and some boss attacks. Obtainable from Bobo, Burnis, Galbo, Magoo, and some boss attacks.Ĭan be combined with itself or other abilities to make Power Combos. Obtainable from Bobo, fire Bukiset, Galbo, Magoo, and Boboo. Obtainable from Flamer or an Ability Changer. Obtainable from Flamer and Efreeti, as well as one of Mr. Game appearances Burning Kirby's video game appearancesĪs with other abilities in this game, it is single-use. Starting with Kirby: Squeak Squad, Burning would almost exclusively appear as part of Fire's moveset. This game marked Burning's final appearance as a distinct ability until Kirby's Dream Buffet, seventeen years later. The two abilities would continue to appear separately from one another at regular intervals until Kirby: Canvas Curse. This attack would emulate the Burning ability's function, while being somewhat less potent. Though once distinct from the Fire ability, the two began to merge starting with Kirby Super Star, when Fire gained the "Burn" move. In the games that Burning appears in, the ability can mainly be obtained from enemies such as Flamer, Fire Lion, Efreeti, and Bobo. In certain situations, this can actually aid his movement, particularly in Kirby: Canvas Curse, where Kirby is otherwise dependent on Rainbow Lines to move upward. Additionally, if Kirby slams into a wall while using the attack, he will recoil and bounce upward slightly. This makes using the attack above bottomless pits or near spikes dangerous. While traveling in this fashion, Kirby cannot be harmed by most things, though there is a brief window of vulnerability after finishing the attack where Kirby cannot move freely. The attack itself automatically halts Kirby's vertical momentum and sends him careening at high speed straight forward, plowing through enemies, metal blocks, and other obstacles along the way. In all earlier appearances, however, he gains no distinct change in appearance until using his fireball tackle attack. Also, while moving around, his hands are ablaze. Upon obtaining this ability in Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror, Kirby dons a golden crown with a small red flame emblem attached to it. The Burning ability is one of Kirby's most distinct and iconic powers from the early days of his series. This is one of Kirby's oldest Copy Abilities, making its debut in Kirby's Adventure, though it has largely been subsumed into Fire's moveset in later titles.īurning allows Kirby to turn into a blazing fireball in order to tackle other fiery foes. This ability, though similar in element, is distinct from the early Fire ability, which instead involves breathing a cone of flame while holding still. This article is about the ability Burning, once called Fireball, and should not be confused with Fire, another similarly-named fire ability.īurning (also known as Burn, Flame, or Fireball, and even erroneously Fire occasionally) is a Copy Ability obtained by absorbing specific types of fiery enemies in early Kirby games, and it gives Kirby the ability to charge towards his enemies while being engulfed in flames. Turns into a fireball to tackle enemies lights cannon fuses destroys metal blocks. Bright, Miracle Matter, Moley, Master Hand & Crazy Hand Artwork of Burning Kirby from Kirby: Nightmare in Dream Land / Kirby & The Amazing Mirrorįlamer, Fire Lion, Efreeti, Bobo, Boboo, Bukiset, Galbo, Magoo, Burnis, Batafire ![]()
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